Yahtzee Pilgrim Fun Time

Day 3 of Campaign
We fight more monsters and Discover how seriously we screwed up

After defeating the Kraken we set about exploring more, and quickly discovered a group of enemies that were invisible in the dark, even to Aislinn’s Drow eyes. Luckily we had magic glowing sticks and were able to light up the room. We defeated the termite-like monsters and then returned to the fountain to find the Demon feasting on the Kraken. A few of us partook and we found out that he had released a “friend” of his, a Scorpion Goddess. We released a few experiments and then returned topside where we discovered that the whole area was covered in sand, courtesy of the Scorpion Goddess. We made our way to her temple where we made plans on how to confront her.

Day 2 of Campaign
Look, we made friends!

After releasing the creature, we continued the search for the Rat Lord. We fought some zombies, Arathana disabled them, and then we confronted the Rat Lord, after waking his sleeping granddaughter. We managed to talk him down, then promised to help him avenge his daughter’s death at the hands of dark creatures living under the temple we were in. We agreed and descended into the darkness, finding treasure, and defeating a Kraken. We also discovered an unlikely ally in Odilon. Then, we found more treasure and were all very content to wait and recover before searching for the monsters.

Day 1 of Campaign
Where everyone learned each other's names and we screwed up

After being imprisoned for several months for being in the wrong place at the wrong time, Armos Kamroth, a minor Lord, decided he needs our services and bought our freedom. He then marked us with a killing curse and sent us on our merry way to the Onyx Gate to retrieve the Sphere of Ioun. Needless to say, none of us were very pleased.
Upon our arrival to the area of Harkenwold, we encountered some bandits and killed them, rescuing a farm house and getting information about a rebellion by the people of Harkenwold against the Iron Circle, a nasty group of bandits. On our way to the village, we met Reithann the Druid who warned us against the Onyx Gate and promised information if we defeated the monsters terrorizing the village. We sought another course of action and made our way to the village.
In the village loot was sold, a magic bag was found, and we gained information from Dar Gremath, the rebel leader, about a safer way to help the rebellion. We took up lodging in the the inn but were rudely awoken by a swarm of rats looting the village. We followed them down into the sewers and found ourselves in a surprising cavern. A magic door, sealing something in was discussed, and when a way through was found – thanks to Aislinn and Brey – we opened the door and found ourselves in the presence of an ancient creature, caged there for the protection of the good.
It was only thanks to Adronis and his hilarious drunkenness that we survived.

Welcome Yahtzee Pilgrims!
A blog of our campaign

Hey Everyone!

This is where you can talk about how cool the campaign is and what an awesome DM you have. I will also keep a running log of what has happened in the campaign on this page.


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